Oh my gosh! Mission Mermaiden has to be one of my favorite H-Games and as much as I've enjoyed it, there was always so much I wished I could tweak about it. This mod fixes almost every aspect I thought was lacking in the original!
The enemies are now actually a challenge to fight through in some genuinely clever ways. Changing behaviors and effects instead of just giving them health or damage.
Speaking of health, the new Willpower mechanic tying together health, stamina, and corruption is such an clever design choice that improves immensely on the difficulty of the game.
The struggle mechanic is now quite hard and plays off the Willpower mechanic so well. Needing to more careful about spamming attacks so that you don't get caught with low willpower and limiting willpower based on corruption and how aroused the player is making for a very fun challenge.
Overall, this is such a wonderful piece of work that I'll be enjoying for many playthroughs to come and will definitely be inspiring my own game development attempts as I learn to do more than just draw assets...
Thanks a million NoGag! :D
P.S. If you ever see this NoGag, I'd love to chat with you more about games! You can reach me at luckylewdlady@gmail.com
My main gripe with this mod is that the new struggle system seems to assume you're using a keyboard. It's next to impossible to get the meter to react with a D-pad or analog stick, so at first I thought it was broken.
Once I figured that out the game was much more manageable, but I hope the creator keeps controller users in mind in the future.
You must only push the struggle buttons when the bar is green. If it's pink, don't touch. There is a short grace period after the green turns to pink, but not very long.
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so could someone explain to me in a bit more detail about how to correctly install the mod? I'm kind of confused on what I'm doing to install in.
The first boss seems to have softlocked me, i got hit by 4 slugs then it came up from below, i cant struggle or anything, wont even finish
Oh my gosh! Mission Mermaiden has to be one of my favorite H-Games and as much as I've enjoyed it, there was always so much I wished I could tweak about it. This mod fixes almost every aspect I thought was lacking in the original!
The enemies are now actually a challenge to fight through in some genuinely clever ways. Changing behaviors and effects instead of just giving them health or damage.
Speaking of health, the new Willpower mechanic tying together health, stamina, and corruption is such an clever design choice that improves immensely on the difficulty of the game.
The struggle mechanic is now quite hard and plays off the Willpower mechanic so well. Needing to more careful about spamming attacks so that you don't get caught with low willpower and limiting willpower based on corruption and how aroused the player is making for a very fun challenge.
Overall, this is such a wonderful piece of work that I'll be enjoying for many playthroughs to come and will definitely be inspiring my own game development attempts as I learn to do more than just draw assets...
Thanks a million NoGag! :D
P.S. If you ever see this NoGag, I'd love to chat with you more about games! You can reach me at luckylewdlady@gmail.com
any hits on how to keep the struggle/resist?
the old post in this section about it doesn't help me visualize when and which button to push.
is there a solution of not being able to escape enemies bug yet?
I can't seem to escape enemies at all. No matter how much I press the struggle button or press left and right, nothing happens.
My main gripe with this mod is that the new struggle system seems to assume you're using a keyboard. It's next to impossible to get the meter to react with a D-pad or analog stick, so at first I thought it was broken.
Once I figured that out the game was much more manageable, but I hope the creator keeps controller users in mind in the future.
And the difficulty is too very hard
I would appreciate it if you could at least change it so that I can go to return to base mid-game.
When I go to the magnet boss in the middle of stage 2, the character does not move
is it a bug? Or what trick? please tell me the solution
Pushing left and right to struggle does not work, and actually makes the resist bar go the wrong direction when in trace.
You must only push the struggle buttons when the bar is green. If it's pink, don't touch. There is a short grace period after the green turns to pink, but not very long.
Ah, thank you. A pretty basic oversight on my part. I hadn't noticed that the bar now has inertia and required some faster presses to work.